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AWP Kill Share

AWP%CS2v0.1.0 · experimental · validated 2026-07-16

Computed · experimental. Values are computed, but the definition or model may still change.

What it measures

Share of a player's kills that come from the AWP — a role fingerprint, not a quality score.

Formal definition

AWP kill events ÷ total kill events, matched on the weapon name recorded for the kill.

Inputs

  • kill events with weapon state

Exclusions

None beyond the standard confidence floor.

Sample & population

Minimum sample
60 kills
Baseline population
Players in the same game/window
Direction
neutral
Unit
%

Percentile interpretation

Neutral: identifies the role; pair with Duel+ for quality.

Confidence = source confidence × model confidence. Values from baseline models are capped at 0.7. Below-minimum samples display the value grayed out with no percentile.

Example

61 of 74 kills on the AWP → 82.4%: a primary AWPer.

Known limitations

  • Rounds where the AWP was bought and never fired are invisible — this measures kills taken with it, not the role's economy
  • Depends on the source naming the weapon on the kill; kills with no weapon recorded fall to the denominator only

Change log

  • v0.1.0 · 2026-07-16Initial baseline release

→ Rank players by AWP%