AWP Kill Share
AWP%CS2v0.1.0 · experimental · validated 2026-07-16Computed · experimental. Values are computed, but the definition or model may still change.
What it measures
Share of a player's kills that come from the AWP — a role fingerprint, not a quality score.
Formal definition
AWP kill events ÷ total kill events, matched on the weapon name recorded for the kill.
Inputs
- kill events with weapon state
Exclusions
None beyond the standard confidence floor.
Sample & population
- Minimum sample
- 60 kills
- Baseline population
- Players in the same game/window
- Direction
- neutral
- Unit
- %
Percentile interpretation
Neutral: identifies the role; pair with Duel+ for quality.
Confidence = source confidence × model confidence. Values from baseline models are capped at 0.7. Below-minimum samples display the value grayed out with no percentile.
Example
61 of 74 kills on the AWP → 82.4%: a primary AWPer.
Known limitations
- Rounds where the AWP was bought and never fired are invisible — this measures kills taken with it, not the role's economy
- Depends on the source naming the weapon on the kill; kills with no weapon recorded fall to the denominator only
Change log
- v0.1.0 · 2026-07-16Initial baseline release