Multi-kill Round Rate
MK%CS2v0.1.0 · experimental · validated 2026-07-16Computed · experimental. Values are computed, but the definition or model may still change.
What it measures
Share of rounds where the player recorded two or more kills.
Formal definition
Rounds with ≥2 kills by the player ÷ rounds played.
Inputs
- kill events
- rounds played
Exclusions
None beyond the standard confidence floor.
Sample & population
- Minimum sample
- 100 rounds
- Baseline population
- Players in the same game/window
- Direction
- higher better
- Unit
- %
Percentile interpretation
90th percentile ≈ round-swinging kill volume.
Confidence = source confidence × model confidence. Values from baseline models are capped at 0.7. Below-minimum samples display the value grayed out with no percentile.
Example
2k in 18 and a 3k in 4 of 120 rounds → 18.3%.
Known limitations
- Counts volume, not situation difficulty — read with Duel+
- Two-kill and five-kill rounds count the same
Change log
- v0.1.0 · 2026-07-16Initial baseline release