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eStatcast

Trade Conversion Rate

TCV%CS2v0.1.0 · experimental · validated 2026-07-16

What it measures

When a teammate dies within trade range, how often does this player answer with the refrag?

Formal definition

Trade kills ÷ tradeable windows (teammate deaths within the classifier's 5s/700u window while the player was alive and nearest).

Inputs

  • kill events with trade linkage
  • position samples

Exclusions

None beyond the standard confidence floor.

Sample & population

Minimum sample
30 tradeable windows
Baseline population
Players in the same game/window
Direction
higher better
Unit
%

Percentile interpretation

High values indicate disciplined trade positioning.

Confidence = source confidence × model confidence. Values from baseline models are capped at 0.7. Below-minimum samples display the value grayed out with no percentile.

Example

Nearest teammate to 20 tradeable deaths, refrags 12 → 60%.

Known limitations

  • Depends on position-sample density near the death tick
  • Not yet computed in the preview corpus — definition published ahead of engine support.

Change log

  • v0.1.0 · 2026-07-16Initial baseline release

→ Rank players by TCV%