Trade Conversion Rate
TCV%CS2v0.1.0 · experimental · validated 2026-07-16What it measures
When a teammate dies within trade range, how often does this player answer with the refrag?
Formal definition
Trade kills ÷ tradeable windows (teammate deaths within the classifier's 5s/700u window while the player was alive and nearest).
Inputs
- kill events with trade linkage
- position samples
Exclusions
None beyond the standard confidence floor.
Sample & population
- Minimum sample
- 30 tradeable windows
- Baseline population
- Players in the same game/window
- Direction
- higher better
- Unit
- %
Percentile interpretation
High values indicate disciplined trade positioning.
Confidence = source confidence × model confidence. Values from baseline models are capped at 0.7. Below-minimum samples display the value grayed out with no percentile.
Example
Nearest teammate to 20 tradeable deaths, refrags 12 → 60%.
Known limitations
- Depends on position-sample density near the death tick
- Not yet computed in the preview corpus — definition published ahead of engine support.
Change log
- v0.1.0 · 2026-07-16Initial baseline release