Knock-to-Elimination Conversion
ELIM%FNv0.1.0 · baseline · validated 2026-07-16What it measures
How often knocks are converted into eliminations before a teammate revives or resets.
Formal definition
eliminations following own knocks ÷ knocks dealt.
Inputs
- knock events
- elimination events
Exclusions
None beyond the standard confidence floor.
Sample & population
- Minimum sample
- 20 knocks
- Baseline population
- Players in the same event/window (duos/trios/squads formats)
- Direction
- higher better
- Unit
- %
Percentile interpretation
Low conversion with high knocks signals over-extension or bad follow-up.
Confidence = source confidence × model confidence. Values from baseline models are capped at 0.7. Below-minimum samples display the value grayed out with no percentile.
Example
Knocking a boxed opponent and finishing through a cracked wall within 6s → converted.
Known limitations
- Solo formats have no knocks — metric hidden there
Change log
- v0.1.0 · 2026-07-16Initial baseline release