Gold Share
G%LoLv0.1.0 · experimental · validated 2026-07-16What it measures
Share of the team's gold the player holds at game end — the resource allocation fingerprint.
Formal definition
Player final gold ÷ team final gold, from the last gold snapshot.
Inputs
- gold snapshots
Exclusions
None beyond the standard confidence floor.
Sample & population
- Minimum sample
- 5 games
- Baseline population
- Players in the same role and window
- Direction
- neutral
- Unit
- %
Percentile interpretation
Neutral: describes resource priority, not efficiency — see Damage Share − Gold Share.
Confidence = source confidence × model confidence. Values from baseline models are capped at 0.7. Below-minimum samples display the value grayed out with no percentile.
Example
5,574 of 24,000 team gold → 23.2%.
Known limitations
- End-state only; income timing needs per-minute analysis
- Not yet computed in the preview corpus — definition published ahead of engine support.
Change log
- v0.1.0 · 2026-07-16Initial baseline release