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Neutral Objective Share

OBJ%LoLv0.1.0 · experimental · validated 2026-07-16

What it measures

Share of dragons, heralds, grubs, and barons secured across the window.

Formal definition

Team elite-monster kills ÷ total elite-monster kills in the team's games.

Inputs

  • elite monster kill events

Exclusions

None beyond the standard confidence floor.

Sample & population

Minimum sample
15 objectives contested
Baseline population
Teams in the same window
Direction
higher better
Unit
%

Percentile interpretation

Read with setup vision for the how, not just the how many.

Confidence = source confidence × model confidence. Values from baseline models are capped at 0.7. Below-minimum samples display the value grayed out with no percentile.

Example

Secures 21 of 34 neutral objectives → 61.8%.

Known limitations

  • Objective value differs (soul point vs first drake) — OBJ PAA weights them
  • Not yet computed in the preview corpus — definition published ahead of engine support.

Change log

  • v0.1.0 · 2026-07-16Initial baseline release

→ Rank players by OBJ%