Vision Value
VISLoLv0.1.0 · baseline · validated 2026-07-16What it measures
Ward output weighted by risk and denial: control wards, sweeps, and wards placed deep in enemy territory.
Formal definition
Per minute: 0.3 × wards placed + 0.5 × wards killed + 0.4 × control wards + 0.3 bonus per ward in enemy jungle half (position-checked).
Inputs
- ward events
- position samples at placement
Exclusions
None beyond the standard confidence floor.
Sample & population
- Minimum sample
- 8 games
- Baseline population
- Same-role players in the same window
- Direction
- higher better
- Unit
- value/min
Percentile interpretation
Read within role; supports dominate raw values.
Confidence = source confidence × model confidence. Values from baseline models are capped at 0.7. Below-minimum samples display the value grayed out with no percentile.
Example
Support sweeping two wards before Baron setup earns 1.0 in that minute.
Known limitations
- Ward lifetime/coverage value not modeled in v0
Current distribution
career window · n=40 eligible playersChange log
- v0.1.0 · 2026-07-16Initial baseline release