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eStatcast

Vision Value

VISLoLv0.1.0 · baseline · validated 2026-07-16

What it measures

Ward output weighted by risk and denial: control wards, sweeps, and wards placed deep in enemy territory.

Formal definition

Per minute: 0.3 × wards placed + 0.5 × wards killed + 0.4 × control wards + 0.3 bonus per ward in enemy jungle half (position-checked).

Inputs

  • ward events
  • position samples at placement

Exclusions

None beyond the standard confidence floor.

Sample & population

Minimum sample
8 games
Baseline population
Same-role players in the same window
Direction
higher better
Unit
value/min

Percentile interpretation

Read within role; supports dominate raw values.

Confidence = source confidence × model confidence. Values from baseline models are capped at 0.7. Below-minimum samples display the value grayed out with no percentile.

Example

Support sweeping two wards before Baron setup earns 1.0 in that minute.

Known limitations

  • Ward lifetime/coverage value not modeled in v0

Current distribution

career window · n=40 eligible players
p10.06p100.06p250.07p500.08p750.15p900.34p990.37

Change log

  • v0.1.0 · 2026-07-16Initial baseline release

→ Rank players by VIS