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eStatcast

Wards Cleared per Minute

WC/mLoLv0.1.0 · experimental · validated 2026-07-16

What it measures

Enemy vision removed per minute — the denial half of the vision game.

Formal definition

Ward kill events ÷ game minutes.

Inputs

  • ward events (killed)

Exclusions

None beyond the standard confidence floor.

Sample & population

Minimum sample
5 games
Baseline population
Players in the same role and window
Direction
higher better
Unit
wards/min

Percentile interpretation

Supports and junglers carry this — compare within role.

Confidence = source confidence × model confidence. Values from baseline models are capped at 0.7. Below-minimum samples display the value grayed out with no percentile.

Example

9 wards cleared in a 31-minute game → 0.29.

Known limitations

  • Not yet computed in the preview corpus — definition published ahead of engine support.

Change log

  • v0.1.0 · 2026-07-16Initial baseline release

→ Rank players by WC/m