Drone Survival Rate
DRN%R6v0.1.0 · experimental · validated 2026-07-16Computed · experimental. Values are computed, but the definition or model may still change.
What it measures
Share of deployed drones and cameras that survive — intel that keeps paying.
Formal definition
1 − (observation-gadget destructions ÷ observation-gadget deployments), computed as an aggregate over the map rather than per gadget: the event stream carries no gadget identity, so no destruction is linked to the deployment it ended. Floored at zero.
Inputs
- gadget events (drone, camera, observation_tool) with lifecycle actions
Exclusions
None beyond the standard confidence floor.
Sample & population
- Minimum sample
- 30 drones
- Baseline population
- Players in the same game/window
- Direction
- higher better
- Unit
- %
Percentile interpretation
High survival plus high spot conversion marks elite droning.
Confidence = source confidence × model confidence. Values from baseline models are capped at 0.7. Below-minimum samples display the value grayed out with no percentile.
Example
23 of 40 drones survive their round → 57.5%.
Known limitations
- Hidden-but-unused drones inflate survival without adding value — read with Intel Spots
- An aggregate rate, not a per-drone one: with no gadget identity in the event stream, a map that records more destructions than deployments floors at 0 rather than reporting a negative survival rate
- A drone destroyed by its owner to deny it counts against survival exactly as an enemy kill does
Change log
- v0.1.0 · 2026-07-16Initial baseline release