Plant Probability Added
PLNT+R6v0.1.0 · experimental · validated 2026-07-16Computed · experimental. Values are computed, but the definition or model may still change.
What it measures
Round-win probability created through defuser plants and plant denials, using round-state swings.
Formal definition
Positive ΔWP credited for completed plants (planter) and disables (defender), averaged over rounds played. This is the objective-only slice of RWPA: the same swing is counted in both, and the difference between them is the value a player created with kills.
Inputs
- plant events
- round state timeline
- round WP model
Exclusions
None beyond the standard confidence floor.
Sample & population
- Minimum sample
- 60 rounds
- Baseline population
- Players in the same game/window
- Direction
- higher better
- Unit
- prob/round
Percentile interpretation
Highlights objective-first attackers over pure fraggers.
Confidence = source confidence × model confidence. Values from baseline models are capped at 0.7. Below-minimum samples display the value grayed out with no percentile.
Example
A 1v2 plant with 25s left swings WP sharply; the planter is credited the delta.
Known limitations
- The round-win-probability model is the shared CS2 baseline mapped onto attack/defense; its round and objective clocks are CS2's, so the timing term is approximate for Siege.
- Only the player who completes the action is credited; the round's plant is a team achievement the metric attributes to one person
- Negative swings are not debited, so a cancelled or badly-timed plant costs nothing here
Model card
round_wp_cs2 v0.1.0Hand-specified priors, sanity-calibrated on synthetic fixture corpus v1. NOT fitted on production data.
Terminal states pinned to truth; mid-round states are directional priors pending real-data fit.
- alive_diff(CT alive − T alive) / 5
- alive_ratio_edgeNear-wipe indicator (±0.5 when a side is down to 1)
- equip_diff(CT equipment − T equipment) / 5000, clamped
- bomb_plantedBomb planted indicator
- bomb_time_pressurePlanted × (1 − bomb-time fraction remaining)
- late_no_plantNo plant × (1 − round-time fraction remaining)
Live betting · Cross-game comparisons
Change log
- v0.1.0 · 2026-07-16Initial baseline release