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eStatcast

Trade Network Strength

TRDNR6v0.1.0 · baseline · validated 2026-07-16

What it measures

Combines how often a player's deaths get traded and how often they trade teammates — presence in the kill network.

Formal definition

0.5 × (own deaths traded ÷ deaths) + 0.5 × (trades performed ÷ teammate deaths in range).

Inputs

  • kill events with trade linkage
  • position samples

Exclusions

None beyond the standard confidence floor.

Sample & population

Minimum sample
60 rounds
Baseline population
Players in the same game/window
Direction
higher better
Unit
index

Percentile interpretation

Team-play fingerprint; roamers legitimately rank lower.

Confidence = source confidence × model confidence. Values from baseline models are capped at 0.7. Below-minimum samples display the value grayed out with no percentile.

Example

Refragging the opponent who killed your entry within 4s counts on the giving side.

Known limitations

  • Range uses horizontal distance + floor delta; complex geometry not modeled

Change log

  • v0.1.0 · 2026-07-16Initial baseline release

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