Utility Removal Value
UTILXR6v0.1.0 · baseline · validated 2026-07-16What it measures
Defender gadgets, cameras, and drones removed per round, weighted by importance.
Formal definition
Per round: 0.5 × breach-denial gadgets + 0.3 × cameras + 0.2 × other gadgets + 0.15 × drones destroyed.
Inputs
- gadget destroyed events
- drone destroyed events
Exclusions
None beyond the standard confidence floor.
Sample & population
- Minimum sample
- 60 rounds
- Baseline population
- Players in the same game/window
- Direction
- higher better
- Unit
- value/round
Percentile interpretation
Hard-support value metric.
Confidence = source confidence × model confidence. Values from baseline models are capped at 0.7. Below-minimum samples display the value grayed out with no percentile.
Example
Thatcher clearing two bandit batteries on the reinforced wall = 1.0 before the breach.
Known limitations
- Weights are versioned heuristics; timing value (early vs late removal) not modeled in v0
Change log
- v0.1.0 · 2026-07-16Initial baseline release