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eStatcast

Enemy Blind/Reveal Seconds per Round

EBTVALv0.1.0 · experimental · validated 2026-07-16

What it measures

Enemy time spent blinded, revealed, or suppressed by this player's utility, per round.

Formal definition

Σ enemy effect duration across the player's ability casts ÷ rounds played.

Inputs

  • ability cast events with effect durations

Exclusions

None beyond the standard confidence floor.

Sample & population

Minimum sample
80 rounds
Baseline population
Players in the same game/window; agent splits essential
Direction
higher better
Unit
s/round

Percentile interpretation

Compare within agent class — initiators live high.

Confidence = source confidence × model confidence. Values from baseline models are capped at 0.7. Below-minimum samples display the value grayed out with no percentile.

Example

Breach flash 1.2s on two enemies + fault line 0.8s → 3.2s.

Known limitations

  • Effect classes are pooled in v0 (blind ≈ reveal ≈ stun weighting)
  • Not yet computed in the preview corpus — definition published ahead of engine support.

Change log

  • v0.1.0 · 2026-07-16Initial baseline release

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