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eStatcast

Traded Death Rate

TRD%VALv0.1.0 · baseline · validated 2026-07-16

What it measures

Share of deaths answered by a teammate kill within five seconds.

Formal definition

Deaths where the killer died within 5000ms ÷ total deaths.

Inputs

  • kill events with trade linkage

Exclusions

None beyond the standard confidence floor.

Sample & population

Minimum sample
40 deaths
Baseline population
Players in the same game/window
Direction
higher better
Unit
%

Percentile interpretation

Higher percentile = deaths that preserve round equity.

Confidence = source confidence × model confidence. Values from baseline models are capped at 0.7. Below-minimum samples display the value grayed out with no percentile.

Example

Raze falls entering B but Skye refrags in 1.8s → traded.

Known limitations

  • Read with role context — entry deaths trade by design

Current distribution

career window · n=28 eligible players
p10.00p100.00p252.03p503.96p755.65p907.49p9911.21

Change log

  • v0.1.0 · 2026-07-16Initial baseline release

→ Rank players by TRD%