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Preview data. This site currently uses synthetic data to demonstrate its analytical tools. Production coverage will be added after source validation.

Jun 29, 1:19 PM · online · BO1
vs
coverage: full telemetry
295 events stored

Box score

de_ancient
Vermilion Ark
Box score for Vermilion Ark
PlayerKDAADRHS%xDuelDuel+RWPASrc
sylvax13721141495710.628.02.52SUBMITTED
torun1818486500.617.12.19SUBMITTED
qorarz1617277250.576.82.15SUBMITTED
mirvax1619072440.527.72.15SUBMITTED
feneth198917238440.573.91.06SUBMITTED
Duskline Project
Box score for Duskline Project
PlayerKDAADRHS%xDuelDuel+RWPASrc
yenorz20161293350.637.32.28SUBMITTED
miror71916588260.548.71.95SUBMITTED
sylio1616075630.596.51.59SUBMITTED
fenmir1516471330.566.61.85SUBMITTED
mirys1516071470.586.31.56SUBMITTED

xDuel/Duel+/RWPA are MODEL from telemetry (model versions on hover in the glossary) — conventional columns carry their per-line source label.

Win probability

Vermilion Ark perspective · round_wp baseline model
Round win probability Vermilion Arkchance to win each round (resets each round)
Dus50%Ver123456789101112131415161718192021222324rounds →Cumulative round differential

Round-level model (round_wp, baseline). The probability resets each round; the line breaks at every round boundary. See the model card for calibration.

Round win probability for Vermilion Ark versus Duskline Project across 24 rounds. Each round is shown separately because the probability resets every round. Below, the cumulative round differential ends at +2 for Vermilion Ark.

Round timeline

  1. 1
  2. 2
  3. 3
  4. 4
  5. 5
  6. 6
  7. 7
  8. 8
  9. 9
  10. 10
  11. 11
  12. 12
  13. 13
  14. 14
  15. 15
  16. 16
  17. 17
  18. 18
  19. 19
  20. 20
  21. 21
  22. 22
  23. 23
  24. 24

blue = defense-side win, orange = attack-side · ○ elim · ◆ objective · ◷ time

Duel map

165 kills · schematic (original rendering)
A SiteB SiteMid
Kill density (165 duels) — filter by player, side, or round for individual duels. Schematic grid, not a game radar.
Kills by map area
AreaKills
A Site21
B Site23
Mid24

Kill density across 165 duels on a schematic grid. Densest areas: Mid (24), B Site (23), A Site (21).

Hardest duels won

lowest pre-fight win probability, converted
Hardest duels won this segment
RndWinnerVictimxDuelContext
4miror7feneth19821%deagle · opening
2miror7sylvax13729%m4a1
1sylvax137fenmir31%p250 · HS
21fenmirfeneth19832%p250
9qorarzsylio33%deagle
18fenmirqorarz35%fiveseven · HS
9sylvax137fenmir35%deagle · HS
16sylvax137yenorz36%m4a1 · HS

Data provenance

artifacts, parsers, models
  • Basic stats: synthetic_fixture SUBMITTED
  • Parser: synthetic-sim@1
  • Duel model: xduel_cs2@0.1.0
  • WP model: round_wp_cs2@0.1.0 (baseline — see model cards)
  • Mean event confidence: 100.0%
Vermilion Ark 13–11 Duskline Project — match analytics · eStatcast