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eStatcast

Preview data. This site currently uses synthetic data to demonstrate its analytical tools. Production coverage will be added after source validation.

Counter-Strike 2Northlight Invitational
May 13, 3:19 AM · online · BO1
vs
coverage: full telemetry
284 events stored

Box score

de_nuke
Quartz Union
Box score for Quartz Union
PlayerKDAADRHS%xDuelDuel+RWPASrc
zephek1813583390.548.21.84SUBMITTED
vexil1716082350.587.22.03SUBMITTED
ravmir1517070670.546.91.38SUBMITTED
qoror11161750360.525.20.89SUBMITTED
sylmir1914139560.564.00.94SUBMITTED
Duskline Project
Box score for Duskline Project
PlayerKDAADRHS%xDuelDuel+RWPASrc
mirys1912293260.578.11.87SUBMITTED
yenorz16141478380.606.51.63SUBMITTED
fenmir1614075440.576.92.44SUBMITTED
sylio1416071570.585.91.32SUBMITTED
miror71114558550.574.71.14SUBMITTED

xDuel/Duel+/RWPA are MODEL from telemetry (model versions on hover in the glossary) — conventional columns carry their per-line source label.

Win probability

Quartz Union perspective · round_wp baseline model
Round win probability Quartz Unionchance to win each round (resets each round)
Dus50%Qua1234567891011121314151617181920212223rounds →Cumulative round differential

Round-level model (round_wp, baseline). The probability resets each round; the line breaks at every round boundary. See the model card for calibration.

Round win probability for Quartz Union versus Duskline Project across 23 rounds. Each round is shown separately because the probability resets every round. Below, the cumulative round differential ends at -3 for Quartz Union.

Round timeline

  1. 1
  2. 2
  3. 3
  4. 4
  5. 5
  6. 6
  7. 7
  8. 8
  9. 9
  10. 10
  11. 11
  12. 12
  13. 13
  14. 14
  15. 15
  16. 16
  17. 17
  18. 18
  19. 19
  20. 20
  21. 21
  22. 22
  23. 23

blue = defense-side win, orange = attack-side · ○ elim · ◆ objective · ◷ time

Duel map

146 kills · schematic (original rendering)
A SiteB Site (lower)RampOutside
Kill density (146 duels) — filter by player, side, or round for individual duels. Schematic grid, not a game radar.
Kills by map area
AreaKills
A Site11
B Site (lower)14
Ramp16
Outside19

Kill density across 146 duels on a schematic grid. Densest areas: Outside (19), Ramp (16), B Site (lower) (14).

Hardest duels won

lowest pre-fight win probability, converted
Hardest duels won this segment
RndWinnerVictimxDuelContext
1mirysqoror20%usp_silencer
21miror7qoror24%ak47 · HS
2fenmirzephek29%m4a4 · opening
4yenorzzephek30%galilar
11ravmiryenorz30%m4a1 · HS
6sylmir1sylio30%p250
9zephekmiror732%ak47
17ravmiryenorz32%m4a1_silencer · HS

Data provenance

artifacts, parsers, models
  • Basic stats: synthetic_fixture SUBMITTED
  • Parser: synthetic-sim@1
  • Duel model: xduel_cs2@0.1.0
  • WP model: round_wp_cs2@0.1.0 (baseline — see model cards)
  • Mean event confidence: 100.0%
Quartz Union 10–13 Duskline Project — match analytics · eStatcast