Box score
de_ancientxDuel/Duel+/RWPA are MODEL from telemetry (model versions on hover in the glossary) — conventional columns carry their per-line source label.
Win probability
Quartz Union perspective · round_wp baseline modelRound-level model (round_wp, baseline). The probability resets each round; the line breaks at every round boundary. See the model card for calibration.
Round win probability for Quartz Union versus Vermilion Ark across 24 rounds. Each round is shown separately because the probability resets every round. Below, the cumulative round differential ends at -2 for Quartz Union.
Round timeline
blue = defense-side win, orange = attack-side · ○ elim · ◆ objective · ◷ time
Duel map
164 kills · schematic (original rendering)| Area | Kills |
|---|---|
| A Site | 26 |
| B Site | 14 |
| Mid | 20 |
Kill density across 164 duels on a schematic grid. Densest areas: A Site (26), Mid (20), B Site (14).
Hardest duels won
lowest pre-fight win probability, convertedData provenance
artifacts, parsers, models- Basic stats: synthetic_fixture SUBMITTED
- Parser: synthetic-sim@1
- Duel model: xduel_cs2@0.1.0
- WP model: round_wp_cs2@0.1.0 (baseline — see model cards)
- Mean event confidence: 100.0%