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Preview data. This site currently uses synthetic data to demonstrate its analytical tools. Production coverage will be added after source validation.

Jun 28, 8:19 AM · online · BO1
vs
coverage: full telemetry
309 events stored

Box score

de_ancient
Quartz Union
Box score for Quartz Union
PlayerKDAADRHS%xDuelDuel+RWPASrc
ravmir22151103410.569.82.30SUBMITTED
zephek1717680470.616.71.68SUBMITTED
qoror16161072190.606.42.40SUBMITTED
vexil1517266470.556.71.59SUBMITTED
sylmir11118154550.624.21.11SUBMITTED
Vermilion Ark
Box score for Vermilion Ark
PlayerKDAADRHS%xDuelDuel+RWPASrc
mirvax2117294480.579.02.38SUBMITTED
qorarz1817082220.577.82.33SUBMITTED
sylvax13717161180240.646.21.83SUBMITTED
torun14141168360.615.41.77SUBMITTED
feneth1981317058230.585.51.54SUBMITTED

xDuel/Duel+/RWPA are MODEL from telemetry (model versions on hover in the glossary) — conventional columns carry their per-line source label.

Win probability

Quartz Union perspective · round_wp baseline model
Round win probability Quartz Unionchance to win each round (resets each round)
Ver50%Qua123456789101112131415161718192021222324rounds →Cumulative round differential

Round-level model (round_wp, baseline). The probability resets each round; the line breaks at every round boundary. See the model card for calibration.

Round win probability for Quartz Union versus Vermilion Ark across 24 rounds. Each round is shown separately because the probability resets every round. Below, the cumulative round differential ends at -2 for Quartz Union.

Round timeline

  1. 1
  2. 2
  3. 3
  4. 4
  5. 5
  6. 6
  7. 7
  8. 8
  9. 9
  10. 10
  11. 11
  12. 12
  13. 13
  14. 14
  15. 15
  16. 16
  17. 17
  18. 18
  19. 19
  20. 20
  21. 21
  22. 22
  23. 23
  24. 24

blue = defense-side win, orange = attack-side · ○ elim · ◆ objective · ◷ time

Duel map

164 kills · schematic (original rendering)
A SiteB SiteMid
Kill density (164 duels) — filter by player, side, or round for individual duels. Schematic grid, not a game radar.
Kills by map area
AreaKills
A Site26
B Site14
Mid20

Kill density across 164 duels on a schematic grid. Densest areas: A Site (26), Mid (20), B Site (14).

Hardest duels won

lowest pre-fight win probability, converted
Hardest duels won this segment
RndWinnerVictimxDuelContext
16ravmirqorarz22%tec9 · HS
15feneth198zephek27%tec9
24qorormirvax28%deagle
16mirvaxravmir33%tec9 · HS
20zephekfeneth19833%famas · HS
9vexiltorun33%ak47
3qorormirvax35%deagle · opening
20mirvaxqoror36%deagle · HS

Data provenance

artifacts, parsers, models
  • Basic stats: synthetic_fixture SUBMITTED
  • Parser: synthetic-sim@1
  • Duel model: xduel_cs2@0.1.0
  • WP model: round_wp_cs2@0.1.0 (baseline — see model cards)
  • Mean event confidence: 100.0%
Quartz Union 11–13 Vermilion Ark — match analytics · eStatcast