Skip to content
eStatcast

Preview data. This site currently uses synthetic data to demonstrate its analytical tools. Production coverage will be added after source validation.

Jul 1, 12:19 PM · online · BO1
vs
coverage: full telemetry
260 events stored

Box score

de_nuke
Quartz Union
Box score for Quartz Union
PlayerKDAADRHS%xDuelDuel+RWPASrc
qoror14161077430.595.71.46SUBMITTED
zephek1315174620.595.31.28SUBMITTED
vexil1215163500.624.61.20SUBMITTED
sylmir1914048330.603.60.99SUBMITTED
ravmir815044380.593.30.74SUBMITTED
Northlight Guild
Box score for Northlight Guild
PlayerKDAADRHS%xDuelDuel+RWPASrc
kaldak19129108530.637.11.88SUBMITTED
mirek91188497390.587.61.83SUBMITTED
naldak179792350.606.72.03SUBMITTED
zephio11411076500.507.01.55SUBMITTED
briash716240290.523.40.69SUBMITTED

xDuel/Duel+/RWPA are MODEL from telemetry (model versions on hover in the glossary) — conventional columns carry their per-line source label.

Win probability

Quartz Union perspective · round_wp baseline model
Round win probability Quartz Unionchance to win each round (resets each round)
Nor50%Qua1234567891011121314151617181920rounds →Cumulative round differential

Round-level model (round_wp, baseline). The probability resets each round; the line breaks at every round boundary. See the model card for calibration.

Round win probability for Quartz Union versus Northlight Guild across 20 rounds. Each round is shown separately because the probability resets every round. Below, the cumulative round differential ends at -6 for Quartz Union.

Round timeline

  1. 1
  2. 2
  3. 3
  4. 4
  5. 5
  6. 6
  7. 7
  8. 8
  9. 9
  10. 10
  11. 11
  12. 12
  13. 13
  14. 14
  15. 15
  16. 16
  17. 17
  18. 18
  19. 19
  20. 20

blue = defense-side win, orange = attack-side · ○ elim · ◆ objective · ◷ time

Duel map

131 kills · schematic (original rendering)
A SiteB Site (lower)RampOutside
Kill density (131 duels) — filter by player, side, or round for individual duels. Schematic grid, not a game radar.
Kills by map area
AreaKills
A Site21
B Site (lower)21
Ramp22
Outside11

Kill density across 131 duels on a schematic grid. Densest areas: Ramp (22), A Site (21), B Site (lower) (21).

Hardest duels won

lowest pre-fight win probability, converted
Hardest duels won this segment
RndWinnerVictimxDuelContext
7zephio1vexil27%tec9
13briashzephek29%usp_silencer
7mirek91ravmir30%tec9
15sylmir1kaldak31%m4a1
7qororkaldak33%p250
3zephio1sylmir134%m4a1_silencer · HS
17briashsylmir134%fiveseven · opening
10naldakzephek37%fiveseven · HS

Data provenance

artifacts, parsers, models
  • Basic stats: synthetic_fixture SUBMITTED
  • Parser: synthetic-sim@1
  • Duel model: xduel_cs2@0.1.0
  • WP model: round_wp_cs2@0.1.0 (baseline — see model cards)
  • Mean event confidence: 100.0%
Quartz Union 7–13 Northlight Guild — match analytics · eStatcast