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VALORANT

Riot Games · 5v5 · advanced data via authorized replays & recordings

Compositions

Team composition win rates and synergy.

Ability castsunavailableNo telemetry has been ingested for this game yet.source coverage →

Compositions cannot be aggregated from this source

This analysis needs match_participants.character, which the source behind the current corpus does not record. Nothing is estimated in its place. Agent-level analysis is available under Agents, which reads the event stream instead.

Recent matches

No matches

Nothing ingested for this game yet.

Tournaments

No tournaments

Telemetry coverage

measured across 0 ingested matches
Event timestamps
0 of 0 matchesunavailable
No telemetry has been ingested for this game yet.
Player coordinates
0 of 0 matchesunavailable
No telemetry has been ingested for this game yet.
Hit groups
0 of 0 matchesunavailable
No telemetry has been ingested for this game yet.
Weapon state
0 of 0 matchesunavailable
No telemetry has been ingested for this game yet.
Economy state
0 of 0 matchesunavailable
No telemetry has been ingested for this game yet.
Utility events
0 of 0 matchesunavailable
No telemetry has been ingested for this game yet.
Ability casts
0 of 0 matchesunavailable
No telemetry has been ingested for this game yet.
Objective state
0 of 0 matchesunavailable
No telemetry has been ingested for this game yet.

Data sources

how this game is covered

Official Riot VAL APIs cover player-consented ladder data (production key + RSO required). Pro-match advanced data comes from tournament exports and authorized recordings via the vision baseline — never from undocumented endpoints.

Full source registry →

VALORANT stats & advanced analytics · eStatcast