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VALORANT

Riot Games · 5v5 · advanced data via authorized replays & recordings

Ultimates

Ult economy, availability, and conversion.

Ability castsunavailableNo telemetry has been ingested for this game yet.source coverage →

No qualified players yet

No VALORANT players meet the minimum sample for these metrics in the current window.

Recent matches

No matches

Nothing ingested for this game yet.

Tournaments

No tournaments

Telemetry coverage

measured across 0 ingested matches
Event timestamps
0 of 0 matchesunavailable
No telemetry has been ingested for this game yet.
Player coordinates
0 of 0 matchesunavailable
No telemetry has been ingested for this game yet.
Hit groups
0 of 0 matchesunavailable
No telemetry has been ingested for this game yet.
Weapon state
0 of 0 matchesunavailable
No telemetry has been ingested for this game yet.
Economy state
0 of 0 matchesunavailable
No telemetry has been ingested for this game yet.
Utility events
0 of 0 matchesunavailable
No telemetry has been ingested for this game yet.
Ability casts
0 of 0 matchesunavailable
No telemetry has been ingested for this game yet.
Objective state
0 of 0 matchesunavailable
No telemetry has been ingested for this game yet.

Data sources

how this game is covered

Official Riot VAL APIs cover player-consented ladder data (production key + RSO required). Pro-match advanced data comes from tournament exports and authorized recordings via the vision baseline — never from undocumented endpoints.

Full source registry →